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Sunday, August 9 • 9:00am - 10:00am
Game Audio: What is Adaptive Music?

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Although he thinks it's pretty dorky, 'Emotional Architecture' is the only way Andrew can describe the way he approaches composing music for video games.
Adaptive music techniques have provided games composers with an extraordinary set of tools to make stories and characters come to life!
In this session, Andrew will give us a sneak peek into his creative process, and tell us all about the process of writing adaptive music for games.

Speakers
avatar for Andrew Curnock

Andrew Curnock

Described by his childhood piano teacher as “the worst student” she'd ever had, Andrew has forged a career making music and sound for a diverse range of media platforms. Having written music for film, television, and even making cheesy mobile phone ringtones, his first game soundtrack... Read More →


Sunday August 9, 2020 9:00am - 10:00am AEST
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